Designing enjoyable games requires far more than technical finesse. Creativity is crucial. How else could compelling stories, relatable characters, ambitious pursuits, and challenging regulations come to life? A game just simply isn’t a game without any of it — at least not an addictive one.
The most stimulating ones are behind the UK games industry’s consistent and rapid growth, generating almost one billion pounds in revenue in 2020; or why aspirants are searching high and low for the right qualification as an entry ticket. The University of Hull’s Faculty of Arts, Cultures and Education has one, and it’s dynamic.
The three-year BA (Hons) Game Design was designed to launch successful careers in an industry that’s showing no signs of slowing down. It stands out for not only covering game design, but game art, game audio, and narrative design as well. Its emphasis on interdisciplinary excellence is to develop professional-standard, versatile portfolios that effectively showcase a range of abilities. These features set students up for success — 95.2% are in work or further study within 15 months of graduating (UK domicile full-time first-degree leavers, Graduate Outcomes survey for the academic year 2018-19).
To accomplish these outcomes, the degree focuses on transferable, employability-enhancing skills; fundamental technical understanding; hands-on exposure to key software and hardware; as well as work placements.
When it comes to academics, students can expect to explore the modules relevant for today and tomorrow. For example, they learn to leverage the Adobe software collection to create 2D graphic designs and multimedia pieces. They gain industry-level skills in 3D to master intelligent software like Autodesk Maya, a professional package used in the creation of films and games. They are given free access to Final Cut to compose their own video production pieces for games and/or entertainment sequences.
The university also encourages the use of emerging technologies. With the Virtuix Omni VR treadmill, students physically walk in virtual environments. Meanwhile, with Viper — the University of Hull’s High Performance Computer (HPC) and the highest rated in the north of England– learners can try different ways to perform computational research analysis.
These future-focused lessons are delivered by experts, some of whom have worked on BAFTA Award-winning games and conceptualised numerous PlayStation 5 titles. The programme’s unique focus on career-readiness has attracted renowned guest speakers from a range of industry backgrounds — each of whom is ever-willing to share valuable insights.
Previous speakers include David Dino and Wesley Arthur from Sumo Digital; Simon Barratt , the CEO of Cooperative Innovations; Steve Ince, an award-nominated games writer; Fee Laming from GaMaYo; Jamie Sefton from Game Republic; Rebecca Hill from the National Science and Media Museum; Adam Boyne from BetaJester; Sir Ian Livingstone CBE, the co-founder of Games Workshop; Matt Glanville, a games developer; and Andrew Crawshaw, a video game creative.
Their accomplishments inspire students to make their mark on the industry well before graduating. Thanks to the university they chose, there’s no reason why they cannot. The BA (Hons) Game Design offers an optional resume-boosting year in the industry. Several work placement opportunities are offered at Lampada Digital Solutions — an esteemed, local organisation that gladly welcomes students keen on working on Virtual Reality, Augmented Reality and Mixed Reality projects for the private and public sectors. Those with other aspirations in mind could seek guidance from the University of Hull’s career services experts for alternative placement and internship possibilities.
The programme’s experiential offerings even include international competitions, extra-curricular events, as well as game jams and study trips to the Yorkshire Games Festival. The University of Hull’s relationship with Game Republic — a network of game developers throughout Yorkshire and the North — enables some students to take part in its annual Student Showcase. Here, final-year projects are presented to industry employers in competition against neighbouring student teams.
While trips and experiences abroad never fail to inspire, students often feel compelled to stay in close proximity to the campus they know and love. After all, the UK has a booming arts scene that effortlessly sparks inspiration and creates opportunities. Ten percent of all UK jobs are creative, employing over two million people across the country. Furthermore, the creative industries contribute 100 billion pounds a year to the UK economy.
That’s not all. Budding game designers will be equally pleased to know the creative sector is predicted to grow by another one million jobs by 2030. Upon successful completion of a BA (Hons) Game Design, they will have enough transferable skills to select which sector they would like to apply their newfound knowledge in.
Sold? If you’re an international applicant applying for this programme before May 31, 2022 you’ll be eligible to apply for the University of Hull Faculty of Arts, Cultures and Education Undergraduate Scholarship 2022. Five recipients will get a 50% tuition fee reduction over three years. Click here to apply today.
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